#endif
-#define aniExplosionInfo (111)
-
-#if 1
-#define aniMurphy (IMG_SP_MURPHY)
+// ----------------------------------------------------------------------------
+// elements (stored in file and playfield)
+// ----------------------------------------------------------------------------
-#define aniMurphySleepLeft (IMG_SP_MURPHY_SLEEPING_LEFT)
-#define aniMurphySleepRight (IMG_SP_MURPHY_SLEEPING_RIGHT)
-#define aniMurphyTouchDown (IMG_SP_MURPHY_SNAPPING_DOWN)
-#define aniMurphyTouchLeft (IMG_SP_MURPHY_SNAPPING_LEFT)
-#define aniMurphyTouchRight (IMG_SP_MURPHY_SNAPPING_RIGHT)
-#define aniMurphyTouchUp (IMG_SP_MURPHY_SNAPPING_UP)
-#define aniMurphyYawn (IMG_SP_MURPHY_BORING_1)
-#define aniPushLeft (IMG_SP_MURPHY_PUSHING_LEFT)
-#define aniPushRight (IMG_SP_MURPHY_PUSHING_RIGHT)
-#define aniPushUpDown (IMG_SP_MURPHY_PUSHING_RIGHT)
+#if 1
-#define aniSnikSnakDown (167)
-#define aniSnikSnakLeft (239)
-#define aniSnikSnakRight (247)
-#define aniSnikSnakUp (159)
+#define fiSpace (0)
+#define fiZonk (1)
+#define fiBase (2)
+#define fiMurphy (3)
+#define fiInfotron (4)
+#define fiRAM (5)
+#define fiHardWare (6)
+#define fiExit (7)
+#define fiOrangeDisk (8)
+#define fiPortRight (9)
+#define fiPortDown (10)
+#define fiPortLeft (11)
+#define fiPortUp (12)
+#define fiSpPortRight (13)
+#define fiSpPortDown (14)
+#define fiSpPortLeft (15)
+#define fiSpPortUp (16)
+#define fiSnikSnak (17)
+#define fiYellowDisk (18)
+#define fiTerminal (19)
+#define fiRedDisk (20)
+#define fiPortUpAndDown (21)
+#define fiPortLeftAndRight (22)
+#define fiPortAllDirections (23)
+#define fiElectron (24)
+#define fiBug (25)
+#define fiRAMLeft (26)
+#define fiRAMRight (27)
+#define fiHWFirst (28)
-#else
+#define fiHW_0 (fiHWFirst + 0)
+#define fiHW_1 (fiHWFirst + 1)
+#define fiHW_2 (fiHWFirst + 2)
+#define fiHW_3 (fiHWFirst + 3)
+#define fiHW_4 (fiHWFirst + 4)
+#define fiHW_5 (fiHWFirst + 5)
+#define fiHW_6 (fiHWFirst + 6)
+#define fiHW_7 (fiHWFirst + 7)
+#define fiHW_8 (fiHWFirst + 8)
+#define fiHW_9 (fiHWFirst + 9)
-#define aniMurphySleepLeft (71)
-#define aniMurphySleepRight (68)
-#define aniMurphyTouchDown (47)
-#define aniMurphyTouchLeft (95)
-#define aniMurphyTouchRight (94)
-#define aniMurphyTouchUp (46)
-#define aniMurphyYawn (56)
-#define aniPushLeft (45)
-#define aniPushRight (44)
-#define aniPushUpDown (79)
+#define fiHWLast (37)
+#define fiRAMTop (38)
+#define fiRAMBottom (39)
+#define fiWallSpace (40)
+#define fiHWTrash1 (41)
+#define fiHWTrash2 (42)
+#define fiHWMurphy (43)
-#define aniSnikSnakDown (167)
-#define aniSnikSnakLeft (239)
-#define aniSnikSnakRight (247)
-#define aniSnikSnakUp (159)
+#define fiExplosion (0x1F)
-#endif
+#else
#define fiBase (2)
#define fiBug (25)
#define fiYellowDisk (18)
#define fiZonk (1)
+#endif
+
+
+// ----------------------------------------------------------------------------
+// graphics and animations (used at runtime to display the elements)
+// ----------------------------------------------------------------------------
+
+#if 1
+
+#define aniSpace IMG_EMPTY_SPACE
+
+#define aniMurphy IMG_SP_MURPHY
+#define aniMurphyDropping IMG_SP_MURPHY_DROPPING
+
+#define aniMurphySleepLeft IMG_SP_MURPHY_SLEEPING_LEFT
+#define aniMurphySleepRight IMG_SP_MURPHY_SLEEPING_RIGHT
+#define aniMurphyTouchDown IMG_SP_MURPHY_SNAPPING_DOWN
+#define aniMurphyTouchLeft IMG_SP_MURPHY_SNAPPING_LEFT
+#define aniMurphyTouchRight IMG_SP_MURPHY_SNAPPING_RIGHT
+#define aniMurphyTouchUp IMG_SP_MURPHY_SNAPPING_UP
+#define aniMurphyYawn IMG_SP_MURPHY_BORING_1
+#define aniPushLeft IMG_SP_MURPHY_PUSHING_LEFT
+#define aniPushRight IMG_SP_MURPHY_PUSHING_RIGHT
+#define aniPushUpDown IMG_SP_MURPHY_PUSHING_RIGHT
+
+#define aniSnikSnakDown 167
+#define aniSnikSnakLeft 239
+#define aniSnikSnakRight 247
+#define aniSnikSnakUp 159
+
+#define aniTerminal IMG_SP_TERMINAL
+#define aniTerminalActive IMG_SP_TERMINAL_ACTIVE
+
+#define aniExplosionInfo (111)
+
+#else
+
+#define aniMurphySleepLeft (71)
+#define aniMurphySleepRight (68)
+#define aniMurphyTouchDown (47)
+#define aniMurphyTouchLeft (95)
+#define aniMurphyTouchRight (94)
+#define aniMurphyTouchUp (46)
+#define aniMurphyYawn (56)
+#define aniPushLeft (45)
+#define aniPushRight (44)
+#define aniPushUpDown (79)
+
+#define aniSnikSnakDown (167)
+#define aniSnikSnakLeft (239)
+#define aniSnikSnakRight (247)
+#define aniSnikSnakUp (159)
+
+#define aniTerminal (0x80)
+#define aniTerminalActive (0x88)
+
+#define aniExplosionInfo (111)
+
+#endif
+
+#define posFrameCorner (55)
+#define posFrameHorizontal (111)
+#define posFrameVertical (110)
+
+
+#if 1
+
+extern int aniBug[], aniZonkRollRight[], aniZonkRollLeft[];
+extern int aniEatInfotronLeft[], aniEatInfotronRight[];
+extern int aniInfotronRollRight[], aniInfotronRollLeft[];
+extern int aniMurphyEatLeft[], aniMurphyEatRight[];
+extern int aniMurphyEatUpLeft[], aniMurphyEatUpRight[], aniSplitUpDown[];
+extern int aniMurphyExit[];
+extern int aniSnikSnak[], aniElectron[], aniExplosion[];
+extern int aniTouchBase[], aniTouchInfotron[], aniTouchRedDisk[];
+extern int aniYellowDisk[], aniOrangeDisk[], aniRedDisk[];
+
+#else
+
+extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
+extern int *aniEatInfotronLeft, *aniEatInfotronRight;
+extern int *aniInfotronRollRight, *aniInfotronRollLeft;
+extern int *aniMurphyEatLeft, *aniMurphyEatRight;
+extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
+extern int *aniMurphyExit;
+extern int *aniSnikSnak, *aniElectron, *aniExplosion;
+extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
+extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
+
+#endif
+
+
+// ----------------------------------------------------------------------------
+// input keys
+// ----------------------------------------------------------------------------
+
+#if 1
+
+#define keyNone (0)
+#define keyUp (1)
+#define keyLeft (2)
+#define keyDown (3)
+#define keyRight (4)
+#define keySpaceUp (5)
+#define keySpaceLeft (6)
+#define keySpaceDown (7)
+#define keySpaceRight (8)
+#define keySpace (9)
+
+#else
+
#define keyDown (3)
#define keyLeft (2)
#define keyNone (0)
#define keySpaceUp (5)
#define keyUp (1)
-#define posFrameCorner (55)
-#define posFrameHorizontal (111)
-#define posFrameVertical (110)
+#endif
+
extern int GetSI(int X, int Y);
extern int GetStretchX(int si);
extern currency DeltaT;
extern int *PlayField16;
-#if 1
-extern int aniBug[], aniZonkRollRight[], aniZonkRollLeft[];
-extern int aniEatInfotronLeft[], aniEatInfotronRight[];
-extern int aniInfotronRollRight[], aniInfotronRollLeft[];
-extern int aniMurphyEatLeft[], aniMurphyEatRight[];
-extern int aniMurphyEatUpLeft[], aniMurphyEatUpRight[], aniSplitUpDown[];
-extern int aniMurphyExit[];
-extern int aniSnikSnak[], aniElectron[], aniExplosion[];
-extern int aniTouchBase[], aniTouchInfotron[], aniTouchRedDisk[];
-extern int aniYellowDisk[], aniOrangeDisk[], aniRedDisk[];
-#else
-extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
-extern int *aniEatInfotronLeft, *aniEatInfotronRight;
-extern int *aniInfotronRollRight, *aniInfotronRollLeft;
-extern int *aniMurphyEatLeft, *aniMurphyEatRight;
-extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
-extern int *aniMurphyExit;
-extern int *aniSnikSnak, *aniElectron, *aniExplosion;
-extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
-extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
-#endif
-
extern int FieldHeight;
extern int FieldMax, LevelMax;
extern int FieldWidth;