rnd-20100214-1-src
[rocksndiamonds.git] / src / game_sp / Globals.h
index 7a618ed9d6588618979f1f126eb5e0beff0143a7..54d7aaaa9c651fe1ef2b916bfbba13cc24e8d5b4 100644 (file)
 
 #endif
 
-#define aniExplosionInfo               (111)
-#define aniMurphySleepLeft             (71)
-#define aniMurphySleepRight            (68)
-#define aniMurphyTouchDown             (47)
-#define aniMurphyTouchLeft             (95)
-#define aniMurphyTouchRight            (94)
-#define aniMurphyTouchUp               (46)
-#define aniMurphyYawn                  (56)
-#define aniPushLeft                    (45)
-#define aniPushRight                   (44)
-#define aniPushUpDown                  (79)
-#define aniSnikSnakDown                (167)
-#define aniSnikSnakLeft                (239)
-#define aniSnikSnakRight               (247)
-#define aniSnikSnakUp                  (159)
+
+// ----------------------------------------------------------------------------
+// elements (stored in file and playfield)
+// ----------------------------------------------------------------------------
+
+#if 1
+
+#define fiSpace                        (0)
+#define fiZonk                                 (1)
+#define fiBase                                 (2)
+#define fiMurphy                       (3)
+#define fiInfotron                     (4)
+#define fiRAM                          (5)
+#define fiHardWare                     (6)
+#define fiExit                                 (7)
+#define fiOrangeDisk                   (8)
+#define fiPortRight                    (9)
+#define fiPortDown                     (10)
+#define fiPortLeft                     (11)
+#define fiPortUp                       (12)
+#define fiSpPortRight                  (13)
+#define fiSpPortDown                   (14)
+#define fiSpPortLeft                   (15)
+#define fiSpPortUp                     (16)
+#define fiSnikSnak                     (17)
+#define fiYellowDisk                   (18)
+#define fiTerminal                     (19)
+#define fiRedDisk                      (20)
+#define fiPortUpAndDown                (21)
+#define fiPortLeftAndRight             (22)
+#define fiPortAllDirections            (23)
+#define fiElectron                     (24)
+#define fiBug                          (25)
+#define fiRAMLeft                      (26)
+#define fiRAMRight                     (27)
+#define fiHWFirst                      (28)
+#define fiHW0                          (fiHWFirst + 0)         // fiHWFirst
+#define fiHW1                          (fiHWFirst + 1)
+#define fiHW2                          (fiHWFirst + 2)
+#define fiHW3                          (fiHWFirst + 3)
+#define fiHW4                          (fiHWFirst + 4)
+#define fiHW5                          (fiHWFirst + 5)
+#define fiHW6                          (fiHWFirst + 6)
+#define fiHW7                          (fiHWFirst + 7)
+#define fiHW8                          (fiHWFirst + 8)
+#define fiHW9                          (fiHWFirst + 9)         // fiHWLast
+#define fiHWLast                       (37)
+#define fiRAMTop                       (38)
+#define fiRAMBottom                    (39)
+#define fiWallSpace                    (40)
+#define fiHWTrash1                     (41)
+#define fiHWTrash2                     (42)
+#define fiHWMurphy                     (43)
+
+#define fiExplosion                    (0x1F)
+
+#else
 
 #define fiBase                                 (2)
 #define fiBug                          (25)
 #define fiYellowDisk                   (18)
 #define fiZonk                                 (1)
 
+#endif
+
+
+// ----------------------------------------------------------------------------
+// graphics and animations (used at runtime to display the elements)
+// ----------------------------------------------------------------------------
+
+#if 1
+
+#define aniSpace                       IMG_EMPTY_SPACE
+
+#define aniMurphy                      IMG_SP_MURPHY
+#define aniMurphyDropping              IMG_SP_MURPHY_DROPPING
+
+#define aniMurphySleepLeft             IMG_SP_MURPHY_SLEEPING_LEFT
+#define aniMurphySleepRight            IMG_SP_MURPHY_SLEEPING_RIGHT
+#define aniMurphyTouchLeft             IMG_SP_MURPHY_SNAPPING_LEFT
+#define aniMurphyTouchRight            IMG_SP_MURPHY_SNAPPING_RIGHT
+#define aniMurphyTouchUp               IMG_SP_MURPHY_SNAPPING_UP
+#define aniMurphyTouchDown             IMG_SP_MURPHY_SNAPPING_DOWN
+#define aniMurphyYawn                  IMG_SP_MURPHY_BORING_1
+#define aniPushLeft                    IMG_SP_MURPHY_PUSHING_LEFT
+#define aniPushRight                   IMG_SP_MURPHY_PUSHING_RIGHT
+#define aniPushUpDown                  IMG_SP_MURPHY_PUSHING_RIGHT
+
+#define aniBug                         IMG_SP_BUGGY_BASE
+#define aniBugActive                   IMG_SP_BUGGY_BASE_ACTIVE
+#define aniZonkRollLeft                        IMG_SP_ZONK_MOVING_LEFT
+#define aniZonkRollRight               IMG_SP_ZONK_MOVING_RIGHT
+#define aniEatInfotronLeft             IMG_SP_MURPHY_COLLECTING_LEFT
+#define aniEatInfotronRight            IMG_SP_MURPHY_COLLECTING_RIGHT
+#define aniInfotronRollLeft            IMG_SP_INFOTRON_MOVING_LEFT
+#define aniInfotronRollRight           IMG_SP_INFOTRON_MOVING_RIGHT
+#define aniMurphyMoveLeft              IMG_SP_MURPHY_MOVING_LEFT
+#define aniMurphyMoveRight             IMG_SP_MURPHY_MOVING_RIGHT
+#define aniMurphyMoveUpLeft            IMG_SP_MURPHY_MOVING_LEFT
+#define aniMurphyMoveUpRight           IMG_SP_MURPHY_MOVING_RIGHT
+#define aniMurphyDigLeft               IMG_SP_MURPHY_DIGGING_LEFT
+#define aniMurphyDigRight              IMG_SP_MURPHY_DIGGING_RIGHT
+#define aniMurphyDigUpLeft             IMG_SP_MURPHY_DIGGING_LEFT
+#define aniMurphyDigUpRight            IMG_SP_MURPHY_DIGGING_RIGHT
+#define aniMurphyEatLeft               IMG_SP_MURPHY_COLLECTING_LEFT
+#define aniMurphyEatRight              IMG_SP_MURPHY_COLLECTING_RIGHT
+#define aniMurphyEatUpLeft             IMG_SP_MURPHY_COLLECTING_LEFT
+#define aniMurphyEatUpRight            IMG_SP_MURPHY_COLLECTING_RIGHT
+#define aniSplitUpDown                 IMG_SP_MURPHY
+#define aniMurphyExit                  IMG_SP_MURPHY_SHRINKING
+#define aniElectron                    IMG_SP_ELECTRON
+#define aniExplosion                   IMG_SP_DEFAULT_EXPLODING
+#define aniTouchBase                   IMG_SP_BASE_SNAPPING
+#define aniTouchInfotron               IMG_SP_INFOTRON_COLLECTING
+#define aniTouchRedDisk                        IMG_SP_DISK_RED_COLLECTING
+#define aniYellowDisk                  IMG_SP_DISK_YELLOW
+#define aniOrangeDisk                  IMG_SP_DISK_ORANGE
+#define aniRedDisk                     IMG_SP_DISK_RED
+
+#define aniSnikSnakDown                167
+#define aniSnikSnakLeft                239
+#define aniSnikSnakRight               247
+#define aniSnikSnakUp                  159
+
+#define aniTerminal                    IMG_SP_TERMINAL
+#define aniTerminalActive              IMG_SP_TERMINAL_ACTIVE
+
+#define aniExplosionInfo               (111)
+
+#else
+
+#define aniMurphySleepLeft             (71)
+#define aniMurphySleepRight            (68)
+#define aniMurphyTouchDown             (47)
+#define aniMurphyTouchLeft             (95)
+#define aniMurphyTouchRight            (94)
+#define aniMurphyTouchUp               (46)
+#define aniMurphyYawn                  (56)
+#define aniPushLeft                    (45)
+#define aniPushRight                   (44)
+#define aniPushUpDown                  (79)
+
+#define aniSnikSnakDown                (167)
+#define aniSnikSnakLeft                (239)
+#define aniSnikSnakRight               (247)
+#define aniSnikSnakUp                  (159)
+
+#define aniTerminal                    (0x80)
+#define aniTerminalActive              (0x88)
+
+#define aniExplosionInfo               (111)
+
+#endif
+
+#define posFrameCorner                         (55)
+#define posFrameHorizontal             (111)
+#define posFrameVertical               (110)
+
+
+#if 1
+
+extern int aniFramesBug[], aniFramesZonkRollRight[], aniFramesZonkRollLeft[];
+extern int aniFramesEatInfotronLeft[], aniFramesEatInfotronRight[];
+extern int aniFramesInfotronRollRight[], aniFramesInfotronRollLeft[];
+extern int aniFramesMurphyEatLeft[], aniFramesMurphyEatRight[];
+extern int aniFramesMurphyEatUpLeft[], aniFramesMurphyEatUpRight[], aniFramesSplitUpDown[];
+extern int aniFramesMurphyExit[];
+extern int aniFramesSnikSnak[], aniFramesElectron[], aniFramesExplosion[];
+extern int aniFramesTouchBase[], aniFramesTouchInfotron[], aniFramesTouchRedDisk[];
+extern int aniFramesYellowDisk[], aniFramesOrangeDisk[], aniFramesRedDisk[];
+
+#else
+
+extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
+extern int *aniEatInfotronLeft, *aniEatInfotronRight;
+extern int *aniInfotronRollRight, *aniInfotronRollLeft;
+extern int *aniMurphyEatLeft, *aniMurphyEatRight;
+extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
+extern int *aniMurphyExit;
+extern int *aniSnikSnak, *aniElectron, *aniExplosion;
+extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
+extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
+
+#endif
+
+
+// ----------------------------------------------------------------------------
+// input keys
+// ----------------------------------------------------------------------------
+
+#if 1
+
+#define keyNone                        (0)
+#define keyUp                          (1)
+#define keyLeft                        (2)
+#define keyDown                        (3)
+#define keyRight                       (4)
+#define keySpaceUp                     (5)
+#define keySpaceLeft                   (6)
+#define keySpaceDown                   (7)
+#define keySpaceRight                  (8)
+#define keySpace                       (9)
+
+#else
+
 #define keyDown                        (3)
 #define keyLeft                        (2)
 #define keyNone                        (0)
 #define keySpaceUp                     (5)
 #define keyUp                          (1)
 
-#define posFrameCorner                         (55)
-#define posFrameHorizontal             (111)
-#define posFrameVertical               (110)
+#endif
+
 
 extern int GetSI(int X, int Y);
 extern int GetStretchX(int si);
@@ -109,6 +292,9 @@ extern void InitPseudoCompileFlags();
 
 extern void ReadLevel();
 
+extern int getSequenceLength(int sequence);
+extern boolean isSnappingSequence(int sequence);
+
 extern boolean Alignments;
 extern boolean BlockingSpeed;
 extern boolean Cracked;
@@ -147,28 +333,6 @@ extern char *CurPath, *OrigPath, *TmpPath;
 extern currency DeltaT;
 extern int *PlayField16;
 
-#if 1
-extern int aniBug[], aniZonkRollRight[], aniZonkRollLeft[];
-extern int aniEatInfotronLeft[], aniEatInfotronRight[];
-extern int aniInfotronRollRight[], aniInfotronRollLeft[];
-extern int aniMurphyEatLeft[], aniMurphyEatRight[];
-extern int aniMurphyEatUpLeft[], aniMurphyEatUpRight[], aniSplitUpDown[];
-extern int aniMurphyExit[];
-extern int aniSnikSnak[], aniElectron[], aniExplosion[];
-extern int aniTouchBase[], aniTouchInfotron[], aniTouchRedDisk[];
-extern int aniYellowDisk[], aniOrangeDisk[], aniRedDisk[];
-#else
-extern int *aniBug, *aniZonkRollRight, *aniZonkRollLeft;
-extern int *aniEatInfotronLeft, *aniEatInfotronRight;
-extern int *aniInfotronRollRight, *aniInfotronRollLeft;
-extern int *aniMurphyEatLeft, *aniMurphyEatRight;
-extern int *aniMurphyEatUpLeft, *aniMurphyEatUpRight, *aniSplitUpDown;
-extern int *aniMurphyExit;
-extern int *aniSnikSnak, *aniElectron, *aniExplosion;
-extern int *aniTouchBase, *aniTouchInfotron, *aniTouchRedDisk;
-extern int *aniYellowDisk, *aniOrangeDisk, *aniRedDisk;
-#endif
-
 extern int FieldHeight;
 extern int FieldMax, LevelMax;
 extern int FieldWidth;