extern boolean menBorder;
#if 1
-extern int PlayField16[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
+extern int *PlayField16;
+// extern int PlayField16[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
extern byte PlayField8[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
extern byte DisPlayField[SP_MAX_PLAYFIELD_SIZE + SP_HEADER_SIZE];
#else