changed variable name
[rocksndiamonds.git] / src / game_sp / DoGameStuff.c
index fbea5551834612c87b0b0da70146a652ba7987c8..79b102d6dbfd8307df3e0f283b463cf116d929cd 100644 (file)
@@ -71,8 +71,8 @@ void subDoGameStuff(void)
   if (KillMurphyFlag == 1 || MurphyMoveCounter == 0)
   {
     if (LeadOutCounter == 0 &&
-       !game_sp.LevelSolved &&
-       !game_sp.GameOver)
+       !game_sp.level_solved &&
+       !game_sp.game_over)
     {
       KillMurphyFlag = 0;                      // no more "kill Murphy"
       ExplodeFieldSP(MurphyExplodePos);                // Explode