moved game values for score and health from player to game structure
[rocksndiamonds.git] / src / game_sp / DDSpriteBuffer.h
index 5840a17592bd0b0e120aa7c3f25d8980a010d832..a8cec3129706ab4772a438e22ca0066d8e63ca12 100644 (file)
@@ -5,15 +5,9 @@
 #ifndef DDSPRITEBUFFER_H
 #define DDSPRITEBUFFER_H
 
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
-
 #include "global.h"
 
 
-extern void DDSpriteBuffer_Init();
-extern void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame);
+void DDSpriteBuffer_BltImg(int pX, int pY, int graphic, int sync_frame);
 
-#endif /* DDSPRITEBUFFER_H */
+#endif // DDSPRITEBUFFER_H