+#if 1
+ if (0 && !menBorder)
+ {
+ if (mScrollX < ScrollMinX + TILEX / 2)
+ px += ScrollMinX + TILEX / 2 - mScrollX;
+ else if (mScrollX > ScrollMaxX - TILEX / 2)
+ px -= mScrollX - (ScrollMaxX - TILEX / 2);
+ if (mScrollY < ScrollMinY + TILEY / 2)
+ py += ScrollMinY + TILEY / 2 - mScrollY;
+ else if (mScrollY > ScrollMaxY - TILEY / 2)
+ py -= mScrollY - (ScrollMaxY - TILEY / 2);
+ }
+#else