changed simple "printf()" debug output to new debug log function
[rocksndiamonds.git] / src / game_sp / DDScrollBuffer.c
index 13c773a164e99e2432ad67cc4d0d045184fb1a71..6976f939b875f2fda62338796de4e22e17c3ef5a 100644 (file)
@@ -234,7 +234,7 @@ void UpdatePlayfield(boolean force_redraw)
   }
 
 #if DEBUG_REDRAW
-  printf("::: FRAME %d: %d redrawn\n", FrameCounter, num_redrawn);
+  Debug("game:playing:SP", "FRAME %d: %d redrawn", FrameCounter, num_redrawn);
 #endif
 }