fixed drawing enabled laser when redrawing level playfield (MM engine)
[rocksndiamonds.git] / src / game_mm / mm_tools.h
index 3655ccf4a2e2ef8110cdd093a15cd2d6b935ca19..d7a050de496b25c792629392462a3431ab8a0a54 100644 (file)
@@ -100,6 +100,7 @@ void DrawMiniElementOrWall_MM(int, int, int, int);
 
 void DrawField_MM(int, int);
 void DrawLevel_MM(void);
+void DrawLaser_MM(void);
 void DrawElement_MM(int, int, int);
 void DrawWallsExt_MM(int, int, int, int);
 void DrawWalls_MM(int, int, int);