fixed tile cursor drawing position
[rocksndiamonds.git] / src / game_mm / mm_tools.h
index 5f116c900ed4f86a90cfa841413393d4c31526d7..28ba5c331eef1df5c9ec52750ffacfe205cffb54 100644 (file)
@@ -88,7 +88,7 @@ void DrawWallsExt_MM(int, int, int, int);
 void DrawWalls_MM(int, int, int);
 void DrawWallsAnimation_MM(int, int, int, int, int);
 void DrawMicroLevel_MM(int, int, boolean);
-void DrawTileCursor_MM(int, boolean);
+void DrawTileCursor_MM(int, int, boolean);
 
 boolean Request(char *, unsigned int);
 unsigned int OpenDoor(unsigned int);