fixed tile selection cursor position for levels smaller than the playfield
[rocksndiamonds.git] / src / game_mm / mm_tools.c
index 1a27d91aa95c3b9f9db41ea3788b6253579790e6..a5cd79da35f90ab3ae9a0eeaa33597df57982459 100644 (file)
@@ -37,6 +37,8 @@ void SetDrawtoField_MM(int mode)
     cFX = FX + dSX;
     cFY = FY + dSY;
   }
+
+  SetTileCursorSXSY(cSX, cSY);
 }
 
 void ClearWindow()