fixed drawing enabled laser when redrawing level playfield (MM engine)
[rocksndiamonds.git] / src / game_mm / mm_tools.c
index a2b7e4510f3b41bff021f538a531c42161306c89..8a9de52af4d253e5f5e06de13bb4a2ee7175ad20 100644 (file)
@@ -739,6 +739,7 @@ int el2gfx(int element)
 void RedrawPlayfield_MM()
 {
   DrawLevel_MM();
+  DrawLaser_MM();
 }
 
 void BlitScreenToBitmap_MM(Bitmap *target_bitmap)