fixed wall animations for Mirror Magic game engine
[rocksndiamonds.git] / src / game_mm / mm_main.h
index f20a412daa179a555758249f29ffd978580c1ce5..c156592278b40759e6d83f3a5697376cfa26a9e9 100644 (file)
@@ -254,6 +254,7 @@ extern int          num_element_info;
 #define EY                     (DY + 178)
 #define TILEX                  TILESIZE
 #define TILEY                  TILESIZE
+#define MINI_TILESIZE          (TILESIZE / 2)
 #define MINI_TILEX             (TILEX / 2)
 #define MINI_TILEY             (TILEY / 2)
 #define MICRO_TILEX            (TILEX / 4)