moved (and renamed) global variables to game structure (ExitX/ExitY)
[rocksndiamonds.git] / src / game_mm / mm_main.h
index d8c8c42d012bf682a76cae01e254fe9b38934ff9..9482566181cbf76fee53fe94b5d20efb6105ef03 100644 (file)
@@ -234,7 +234,7 @@ extern int          FfwdFrameDelay;
 extern int             BX1, BY1, BX2, BY2;
 extern int             SBX_Left, SBX_Right;
 extern int             SBY_Upper, SBY_Lower;
-extern int             ZX, ZY, ExitX, ExitY;
+extern int             ZX, ZY;
 extern int             TimeFrames, TimePlayed, TimeLeft;
 extern boolean         SiebAktiv;
 extern int             SiebCount;