moved (and renamed) global variables to game structure (ZX/ZY)
[rocksndiamonds.git] / src / game_mm / mm_main.h
index cc93b922033ce2be5c51083592b76cef404d90e2..946afd1aa0254dad4cb6d59d2937c5be9c0e4177 100644 (file)
@@ -234,8 +234,6 @@ extern int          FfwdFrameDelay;
 extern int             BX1, BY1, BX2, BY2;
 extern int             SBX_Left, SBX_Right;
 extern int             SBY_Upper, SBY_Lower;
-extern int             ZX, ZY, ExitX, ExitY;
-extern int             AllPlayersGone;
 extern int             TimeFrames, TimePlayed, TimeLeft;
 extern boolean         SiebAktiv;
 extern int             SiebCount;