improved MM graphics engine to support custom explosions of elements
[rocksndiamonds.git] / src / game_mm / mm_main.h
index 2c12cfcca502bfd61601d8f4d37a37f7f5a2afeb..5d0718f5f4ae188e37ed43d1db9313b776a9efdb 100644 (file)
@@ -207,6 +207,9 @@ extern short                AmoebaCnt[MAX_NUM_AMOEBA];
 extern short           AmoebaCnt2[MAX_NUM_AMOEBA];
 extern short           ExplodePhase[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
 
+extern int             GfxFrame[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+extern int             GfxElement[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
+
 extern unsigned int    Elementeigenschaften[MAX_ELEMENTS];
 
 extern int             level_nr;