#define INIT_GAME_ACTIONS_DELAY (ONE_SECOND_DELAY / GAME_FRAME_DELAY)
#define NUM_INIT_CYCLE_STEPS 16
#define PACMAN_MOVE_DELAY 12
#define INIT_GAME_ACTIONS_DELAY (ONE_SECOND_DELAY / GAME_FRAME_DELAY)
#define NUM_INIT_CYCLE_STEPS 16
#define PACMAN_MOVE_DELAY 12