}
}
-static void OpenSurpriseBall(int x, int y)
+static void OpenGrayBall(int x, int y)
{
int delay = 2;
else if (element == EL_EXIT_OPENING)
OpenExit(x, y);
else if (element == EL_GRAY_BALL_OPENING)
- OpenSurpriseBall(x, y);
+ OpenGrayBall(x, y);
else if (IS_ENVELOPE_OPENING(element))
OpenEnvelope(x, y);
else if (IS_WALL_CHANGING(element) && Store[x][y] == EL_WALL_ICE)