fixed explosion graphics for Mirror Magic game engine
[rocksndiamonds.git] / src / game_mm / mm_game.c
index 6113871750944202623ddd6f6228c0941187c0c8..22d2065b5bc904a5a5c02d37fd30372c095e2bca 100644 (file)
@@ -2163,7 +2163,7 @@ static void Explode_MM(int x, int y, int phase, int mode)
        graphic_phase += 4;
       else
       {
-       graphic = GFX_EMPTY;
+       graphic = IMG_EMPTY;
        graphic_phase = 0;
       }
     }