else if (IS_MCDUFFIN(Store[x][y]))
{
Store[x][y] = EL_EMPTY;
+
+ game.restart_game_message = "Bomb killed Mc Duffin ! Play it again ?";
}
Feld[x][y] = Store[x][y];
SetTileCursorActive(FALSE);
+ game.restart_game_message = "Out of magic energy ! Play it again ?";
+
#if 0
if (Request("Out of magic energy ! Play it again ?",
REQ_ASK | REQ_STAY_CLOSED))
SetTileCursorActive(FALSE);
+ game.restart_game_message = "Magic spell hit Mc Duffin ! Play it again ?";
+
#if 0
if (Request("Magic spell hit Mc Duffin ! Play it again ?",
REQ_ASK | REQ_STAY_CLOSED))