AdvanceFrameCounter();
AdvanceGfxFrame();
+#ifdef DEBUG
+ if (setup.quick_doors)
+ continue;
+#endif
+
DrawLevel_MM();
BackToFront_MM();
+ }
#ifdef DEBUG
- if (setup.quick_doors)
- continue;
+ if (setup.quick_doors)
+ DrawLevel_MM();
#endif
- }
ScanLaser();