added configurable delay times for some MM style elements (MM engine)
[rocksndiamonds.git] / src / game_mm / export.h
index 31c01770df18c90b5f1ad8a9f046ff18441ab0d3..f48cd4738eb8d28d20c51455eccb2c14d7088da0 100644 (file)
@@ -171,6 +171,9 @@ struct LevelInfo_MM
   int score[MM_LEVEL_SCORE_ELEMENTS];
   int amoeba_speed;
   int time_fuse;
+  int time_bomb;
+  int time_ball;
+  int time_block;
 
   short field[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT];
 };