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improved handling mouse actions (for MM engine)
[rocksndiamonds.git]
/
src
/
game_mm
/
export.h
diff --git
a/src/game_mm/export.h
b/src/game_mm/export.h
index ba805a2a47b5553cfcfbcb43fd8007b16e722e4b..a46f89d5ee757bd79f36b4d000f2fe3ef98cfbe7 100644
(file)
--- a/
src/game_mm/export.h
+++ b/
src/game_mm/export.h
@@
-200,7
+200,7
@@
extern void InitGfxBuffers_MM();
extern void InitGameEngine_MM();
extern void InitGameActions_MM();
-extern void GameActions_MM(
byte *
, boolean);
+extern void GameActions_MM(
struct MouseActionInfo
, boolean);
extern void ClickElement(int, int, int);