added delay counter data type and adjusted related functions
[rocksndiamonds.git] / src / game_mm / export.h
index 4a63b249eacd7d71580a27394f4db1c8b2b3d304..710d2ee9311d1abe6af475c703ae30880a12ebb9 100644 (file)
@@ -193,10 +193,10 @@ struct EngineSnapshotInfo_MM
   int hold_x, hold_y;
   int pacman_nr;
 
-  unsigned int rotate_delay;
-  unsigned int pacman_delay;
-  unsigned int energy_delay;
-  unsigned int overload_delay;
+  DelayCounter rotate_delay;
+  DelayCounter pacman_delay;
+  DelayCounter energy_delay;
+  DelayCounter overload_delay;
 };