removed unused function parameters
[rocksndiamonds.git] / src / game_mm / export.h
index 4a63b249eacd7d71580a27394f4db1c8b2b3d304..3e51848e1cc609a30dd4cd693fde5828de0b9cba 100644 (file)
@@ -193,10 +193,10 @@ struct EngineSnapshotInfo_MM
   int hold_x, hold_y;
   int pacman_nr;
 
-  unsigned int rotate_delay;
-  unsigned int pacman_delay;
-  unsigned int energy_delay;
-  unsigned int overload_delay;
+  DelayCounter rotate_delay;
+  DelayCounter pacman_delay;
+  DelayCounter energy_delay;
+  DelayCounter overload_delay;
 };
 
 
@@ -211,7 +211,6 @@ extern struct EngineSnapshotInfo_MM engine_snapshot_mm;
 extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT];
 
 void mm_open_all(void);
-void mm_close_all(void);
 
 void InitElementProperties_MM(void);
 
@@ -219,7 +218,7 @@ void InitGfxBuffers_MM(void);
 
 void InitGameEngine_MM(void);
 void InitGameActions_MM(void);
-void GameActions_MM(struct MouseActionInfo, boolean);
+void GameActions_MM(struct MouseActionInfo);
 
 void DrawLaser_MM(void);
 void DrawTileCursor_MM(int, boolean);