removed unused function parameters
[rocksndiamonds.git] / src / game_mm / export.h
index 37c3eec18c06817157ceb181209fb2b9043832c1..3e51848e1cc609a30dd4cd693fde5828de0b9cba 100644 (file)
 // data structure definitions
 // ----------------------------------------------------------------------------
 
-struct GlobalInfo_MM
-{
-};
-
 struct CycleList
 {
   int x, y;
@@ -178,10 +174,6 @@ struct LevelInfo_MM
   short field[MAX_PLAYFIELD_WIDTH][MAX_PLAYFIELD_HEIGHT];
 };
 
-struct GraphicInfo_MM
-{
-};
-
 struct EngineSnapshotInfo_MM
 {
   struct GameInfo_MM game_mm;
@@ -201,10 +193,10 @@ struct EngineSnapshotInfo_MM
   int hold_x, hold_y;
   int pacman_nr;
 
-  unsigned int rotate_delay;
-  unsigned int pacman_delay;
-  unsigned int energy_delay;
-  unsigned int overload_delay;
+  DelayCounter rotate_delay;
+  DelayCounter pacman_delay;
+  DelayCounter energy_delay;
+  DelayCounter overload_delay;
 };
 
 
@@ -212,7 +204,6 @@ struct EngineSnapshotInfo_MM
 // exported functions
 // ----------------------------------------------------------------------------
 
-extern struct GlobalInfo_MM global_mm_info;
 extern struct GameInfo_MM game_mm;
 extern struct LevelInfo_MM native_mm_level;
 extern struct EngineSnapshotInfo_MM engine_snapshot_mm;
@@ -220,7 +211,6 @@ extern struct EngineSnapshotInfo_MM engine_snapshot_mm;
 extern short Ur[MM_MAX_PLAYFIELD_WIDTH][MM_MAX_PLAYFIELD_HEIGHT];
 
 void mm_open_all(void);
-void mm_close_all(void);
 
 void InitElementProperties_MM(void);
 
@@ -228,9 +218,10 @@ void InitGfxBuffers_MM(void);
 
 void InitGameEngine_MM(void);
 void InitGameActions_MM(void);
-void GameActions_MM(struct MouseActionInfo, boolean);
+void GameActions_MM(struct MouseActionInfo);
 
 void DrawLaser_MM(void);
+void DrawTileCursor_MM(int, boolean);
 
 boolean ClickElement(int, int, int);