added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / src / game_mm / export.h
index 184ce216cbbba739aac087e1e672cb05a4c44109..1d063969510dadd2c37382dd25e1875d9ef50b76 100644 (file)
@@ -43,7 +43,7 @@
 #define EL_MM_END_2_NATIVE             430
 
 #define EL_MM_START_3_NATIVE           431
-#define EL_MM_END_3_NATIVE             446
+#define EL_MM_END_3_NATIVE             450
 
 #define EL_MM_RUNTIME_START_NATIVE     500
 #define EL_MM_RUNTIME_END_NATIVE       504
@@ -238,7 +238,7 @@ void InitGameActions_MM(void);
 void GameActions_MM(struct MouseActionInfo);
 
 void DrawLaser_MM(void);
-void DrawTileCursor_MM(int, boolean);
+void DrawTileCursor_MM(int, int, boolean);
 
 boolean ClickElement(int, int, int);