removed workaround for playing some older tapes for MM engine
[rocksndiamonds.git] / src / game_mm / export.h
index 2af2b0ea0536e9efef7f72f780981d320076fcfd..b628a8d04c3b16ae3cee8b7479bd175abacaf173 100644 (file)
@@ -143,8 +143,6 @@ struct GameInfo_MM
   int ball_choice_pos;         // current content element choice position
   boolean laser_red, laser_green, laser_blue;
 
-  boolean lightball_rnd;
-
   boolean level_solved;
   boolean game_over;
   int game_over_cause;