added variable to store if level uses McDuffin in MM game engine
[rocksndiamonds.git] / src / game_mm / export.h
index 1cbf0b6a1f4e067ba2cb6431e2f85362109d3ae7..6fbe1aa9a9b3c750f4a74db8c7f53f628849a725 100644 (file)
@@ -143,6 +143,7 @@ struct GameInfo_MM
   int ball_choice_pos;         // current content element choice position
   boolean laser_red, laser_green, laser_blue;
 
+  boolean has_mcduffin;
   boolean level_solved;
   boolean game_over;
   int game_over_cause;