moved handling game over condition from MM game engine to main engine
[rocksndiamonds.git] / src / game_mm / export.h
index 6fbe1aa9a9b3c750f4a74db8c7f53f628849a725..4c98623de60b0a7b9e1291909e03a0d9b868a97b 100644 (file)
@@ -147,6 +147,7 @@ struct GameInfo_MM
   boolean level_solved;
   boolean game_over;
   int game_over_cause;
+  char *game_over_message;
 
   boolean cheat_no_overload;
   boolean cheat_no_explosion;