removed unused bitmaps from EM engine
[rocksndiamonds.git] / src / game_em / tab_generate.c
index 2d7c114843aeeadf0bae82edce23ffa381a650fc..c54d1f6ff48b6231920ed2074397c1478276f045 100644 (file)
@@ -4535,7 +4535,7 @@ static void create_obj_graphics_info_em(void)
       struct GraphicInfo_EM *g = &graphic_info_em_object[i][j];
       int obj = map_obj[j][i];
 
-      g->bitmap = objBitmap;
+      g->bitmap = NULL;
       g->src_x = (obj / 512) * TILEX;
       g->src_y = (obj % 512) * TILEY / 16;
       g->src_offset_x = 0;
@@ -4594,7 +4594,7 @@ static void create_ply_graphics_info_em(void)
        struct GraphicInfo_EM *g = &graphic_info_em_player[i][j][k];
        int spr = map_ply[i % 2][k][j];
 
-       g->bitmap = sprBitmap;
+       g->bitmap = NULL;
        g->src_x = (spr / 8) * TILEX;
        g->src_y = (spr % 8) * TILEY;
        g->src_offset_x = 0;