added "pause" element to game elements in EM engine
[rocksndiamonds.git] / src / game_em / synchro_2.c
index 25805d16df8f077d934121c344bcb23e56930972..12997fd7e5d7e3f8d3291f5fdab83ce40f9382ca 100644 (file)
@@ -4566,6 +4566,12 @@ void synchro_2(void)
 
     /* --------------------------------------------------------------------- */
 
+    case Xpause:
+      Next[y][x] = Xblank;
+      goto loop;
+
+    /* --------------------------------------------------------------------- */
+
     case Xdynamite_1:
       play_element_sound(x, y, SOUND_tick, Xdynamite_1);
       Next[y][x] = Xdynamite_2;