rnd-20060319-2-src
[rocksndiamonds.git] / src / game_em / sound.c
index 9bdd2be8745c027f07aebe83b3694bd2b0bf7db9..5aedabb35abb1cbf42faaa23b67b32e6502e6883 100644 (file)
@@ -20,9 +20,6 @@
 #include <soundcard.h>
 #endif
 
-#include "global.h"
-#include "sample.h"
-
 static char audioname[] = "/dev/audio";
 
 static const int sound_priority[SAMPLE_MAX] =