Cblank, Cblank, Calpha_copyr, Cfake_acid_1
};
-static void init_android_clone_table(short android_clone_bits)
+static struct
{
- boolean android_emerald = (android_clone_bits & 1) != 0;
- boolean android_diamond = (android_clone_bits & 2) != 0;
- boolean android_stone = (android_clone_bits & 4) != 0;
- boolean android_bomb = (android_clone_bits & 8) != 0;
- boolean android_nut = (android_clone_bits & 16) != 0;
- boolean android_tank = (android_clone_bits & 32) != 0;
- boolean android_eater = (android_clone_bits & 64) != 0;
- boolean android_bug = (android_clone_bits & 128) != 0;
- boolean android_alien = (android_clone_bits & 256) != 0;
- boolean android_spring = (android_clone_bits & 512) != 0;
- boolean android_balloon = (android_clone_bits & 1024) != 0;
- boolean android_amoeba = (android_clone_bits & 2048) != 0;
- boolean android_dynamite = (android_clone_bits & 4096) != 0;
- int i;
-
- for (i = 0; i < GAME_TILE_MAX; i++)
- cav.android_array[i] = Cblank;
-
- if (android_eater)
- {
- cav.android_array[Xeater_n] = Ceater_n;
- cav.android_array[Yeater_nB] = Ceater_n;
-
- cav.android_array[Xeater_e] = Ceater_e;
- cav.android_array[Yeater_eB] = Ceater_e;
-
- cav.android_array[Xeater_s] = Ceater_s;
- cav.android_array[Yeater_sB] = Ceater_s;
-
- cav.android_array[Xeater_w] = Ceater_w;
- cav.android_array[Yeater_wB] = Ceater_w;
- }
-
- if (android_alien)
- {
- cav.android_array[Xalien] = Calien;
- cav.android_array[Xalien_pause] = Calien;
- cav.android_array[Yalien_nB] = Calien;
- cav.android_array[Yalien_eB] = Calien;
- cav.android_array[Yalien_sB] = Calien;
- cav.android_array[Yalien_wB] = Calien;
- }
-
- if (android_bug)
- {
- cav.android_array[Xbug_1_n] = Cbug_2_n;
- cav.android_array[Xbug_2_n] = Cbug_2_n;
- cav.android_array[Ybug_nB] = Cbug_2_n;
- cav.android_array[Ybug_n_e] = Cbug_2_n;
- cav.android_array[Ybug_n_w] = Cbug_2_n;
-
- cav.android_array[Xbug_1_e] = Cbug_2_e;
- cav.android_array[Xbug_2_e] = Cbug_2_e;
- cav.android_array[Ybug_eB] = Cbug_2_e;
- cav.android_array[Ybug_e_s] = Cbug_2_e;
- cav.android_array[Ybug_e_n] = Cbug_2_e;
-
- cav.android_array[Xbug_1_s] = Cbug_2_s;
- cav.android_array[Xbug_2_s] = Cbug_2_s;
- cav.android_array[Ybug_sB] = Cbug_2_s;
- cav.android_array[Ybug_s_w] = Cbug_2_s;
- cav.android_array[Ybug_s_e] = Cbug_2_s;
-
- cav.android_array[Xbug_1_w] = Cbug_2_w;
- cav.android_array[Xbug_2_w] = Cbug_2_w;
- cav.android_array[Ybug_wB] = Cbug_2_w;
- cav.android_array[Ybug_w_n] = Cbug_2_w;
- cav.android_array[Ybug_w_s] = Cbug_2_w;
- }
-
- if (android_tank)
- {
- cav.android_array[Xtank_1_n] = Ctank_1_n;
- cav.android_array[Xtank_2_n] = Ctank_1_n;
- cav.android_array[Ytank_nB] = Ctank_1_n;
- cav.android_array[Ytank_n_e] = Ctank_1_n;
- cav.android_array[Ytank_n_w] = Ctank_1_n;
-
- cav.android_array[Xtank_1_e] = Ctank_1_e;
- cav.android_array[Xtank_2_e] = Ctank_1_e;
- cav.android_array[Ytank_eB] = Ctank_1_e;
- cav.android_array[Ytank_e_s] = Ctank_1_e;
- cav.android_array[Ytank_e_n] = Ctank_1_e;
-
- cav.android_array[Xtank_1_s] = Ctank_1_s;
- cav.android_array[Xtank_2_s] = Ctank_1_s;
- cav.android_array[Ytank_sB] = Ctank_1_s;
- cav.android_array[Ytank_s_w] = Ctank_1_s;
- cav.android_array[Ytank_s_e] = Ctank_1_s;
-
- cav.android_array[Xtank_1_w] = Ctank_1_w;
- cav.android_array[Xtank_2_w] = Ctank_1_w;
- cav.android_array[Ytank_wB] = Ctank_1_w;
- cav.android_array[Ytank_w_n] = Ctank_1_w;
- cav.android_array[Ytank_w_s] = Ctank_1_w;
- }
-
- if (android_emerald)
- {
- cav.android_array[Xemerald] = Cemerald;
- cav.android_array[Xemerald_pause] = Cemerald;
- cav.android_array[Xemerald_fall] = Cemerald;
- cav.android_array[Yemerald_sB] = Cemerald;
- cav.android_array[Yemerald_eB] = Cemerald;
- cav.android_array[Yemerald_wB] = Cemerald;
- }
-
- if (android_diamond)
- {
- cav.android_array[Xdiamond] = Cdiamond;
- cav.android_array[Xdiamond_pause] = Cdiamond;
- cav.android_array[Xdiamond_fall] = Cdiamond;
- cav.android_array[Ydiamond_sB] = Cdiamond;
- cav.android_array[Ydiamond_eB] = Cdiamond;
- cav.android_array[Ydiamond_wB] = Cdiamond;
- }
-
- if (android_stone)
- {
- cav.android_array[Xstone] = Cstone;
- cav.android_array[Xstone_pause] = Cstone;
- cav.android_array[Xstone_fall] = Cstone;
- cav.android_array[Ystone_sB] = Cstone;
- cav.android_array[Ystone_eB] = Cstone;
- cav.android_array[Ystone_wB] = Cstone;
- }
-
- if (android_bomb)
- {
- cav.android_array[Xbomb] = Cbomb;
- cav.android_array[Xbomb_pause] = Cbomb;
- cav.android_array[Xbomb_fall] = Cbomb;
- cav.android_array[Ybomb_sB] = Cbomb;
- cav.android_array[Ybomb_eB] = Cbomb;
- cav.android_array[Ybomb_wB] = Cbomb;
- }
-
- if (android_nut)
- {
- cav.android_array[Xnut] = Cnut;
- cav.android_array[Xnut_pause] = Cnut;
- cav.android_array[Xnut_fall] = Cnut;
- cav.android_array[Ynut_sB] = Cnut;
- cav.android_array[Ynut_eB] = Cnut;
- cav.android_array[Ynut_wB] = Cnut;
- }
-
- if (android_spring)
- {
- cav.android_array[Xspring] = Cspring;
- cav.android_array[Xspring_pause] = Cspring;
- cav.android_array[Xspring_fall] = Cspring;
- cav.android_array[Xspring_e] = Cspring;
- cav.android_array[Xspring_w] = Cspring;
- cav.android_array[Yspring_sB] = Cspring;
- cav.android_array[Yspring_eB] = Cspring;
- cav.android_array[Yspring_wB] = Cspring;
- cav.android_array[Yspring_alien_eB] = Cspring;
- cav.android_array[Yspring_alien_wB] = Cspring;
- }
-
- if (android_dynamite)
- {
- cav.android_array[Xdynamite] = Cdynamite;
- }
-
- if (android_balloon)
- {
- cav.android_array[Xballoon] = Cballoon;
- cav.android_array[Yballoon_nB] = Cballoon;
- cav.android_array[Yballoon_eB] = Cballoon;
- cav.android_array[Yballoon_sB] = Cballoon;
- cav.android_array[Yballoon_wB] = Cballoon;
- }
-
- if (android_amoeba)
- {
- cav.android_array[Xfake_amoeba] = Cdrip;
- cav.android_array[Yfake_amoeba] = Cdrip;
- cav.android_array[Xamoeba_1] = Cdrip;
- cav.android_array[Xamoeba_2] = Cdrip;
- cav.android_array[Xamoeba_3] = Cdrip;
- cav.android_array[Xamoeba_4] = Cdrip;
- cav.android_array[Xamoeba_5] = Cdrip;
- cav.android_array[Xamoeba_6] = Cdrip;
- cav.android_array[Xamoeba_7] = Cdrip;
- cav.android_array[Xamoeba_8] = Cdrip;
- }
+ int bit_nr;
+ int clone_from;
+ int clone_to;
}
+android_clone_table[] =
+{
+ { 0, Xemerald, Cemerald },
+ { 0, Xemerald_pause, Cemerald },
+ { 0, Xemerald_fall, Cemerald },
+ { 0, Yemerald_sB, Cemerald },
+ { 0, Yemerald_eB, Cemerald },
+ { 0, Yemerald_wB, Cemerald },
+
+ { 1, Xdiamond, Cdiamond },
+ { 1, Xdiamond_pause, Cdiamond },
+ { 1, Xdiamond_fall, Cdiamond },
+ { 1, Ydiamond_sB, Cdiamond },
+ { 1, Ydiamond_eB, Cdiamond },
+ { 1, Ydiamond_wB, Cdiamond },
+
+ { 2, Xstone, Cstone },
+ { 2, Xstone_pause, Cstone },
+ { 2, Xstone_fall, Cstone },
+ { 2, Ystone_sB, Cstone },
+ { 2, Ystone_eB, Cstone },
+ { 2, Ystone_wB, Cstone },
+
+ { 3, Xbomb, Cbomb },
+ { 3, Xbomb_pause, Cbomb },
+ { 3, Xbomb_fall, Cbomb },
+ { 3, Ybomb_sB, Cbomb },
+ { 3, Ybomb_eB, Cbomb },
+ { 3, Ybomb_wB, Cbomb },
+
+ { 4, Xnut, Cnut },
+ { 4, Xnut_pause, Cnut },
+ { 4, Xnut_fall, Cnut },
+ { 4, Ynut_sB, Cnut },
+ { 4, Ynut_eB, Cnut },
+ { 4, Ynut_wB, Cnut },
+
+ { 5, Xtank_1_n, Ctank_1_n },
+ { 5, Xtank_2_n, Ctank_1_n },
+ { 5, Ytank_nB, Ctank_1_n },
+ { 5, Ytank_n_e, Ctank_1_n },
+ { 5, Ytank_n_w, Ctank_1_n },
+ { 5, Xtank_1_e, Ctank_1_e },
+ { 5, Xtank_2_e, Ctank_1_e },
+ { 5, Ytank_eB, Ctank_1_e },
+ { 5, Ytank_e_s, Ctank_1_e },
+ { 5, Ytank_e_n, Ctank_1_e },
+ { 5, Xtank_1_s, Ctank_1_s },
+ { 5, Xtank_2_s, Ctank_1_s },
+ { 5, Ytank_sB, Ctank_1_s },
+ { 5, Ytank_s_w, Ctank_1_s },
+ { 5, Ytank_s_e, Ctank_1_s },
+ { 5, Xtank_1_w, Ctank_1_w },
+ { 5, Xtank_2_w, Ctank_1_w },
+ { 5, Ytank_wB, Ctank_1_w },
+ { 5, Ytank_w_n, Ctank_1_w },
+ { 5, Ytank_w_s, Ctank_1_w },
+
+ { 6, Xeater_n, Ceater_n },
+ { 6, Yeater_nB, Ceater_n },
+ { 6, Xeater_e, Ceater_e },
+ { 6, Yeater_eB, Ceater_e },
+ { 6, Xeater_s, Ceater_s },
+ { 6, Yeater_sB, Ceater_s },
+ { 6, Xeater_w, Ceater_w },
+ { 6, Yeater_wB, Ceater_w },
+
+ { 7, Xbug_1_n, Cbug_2_n },
+ { 7, Xbug_2_n, Cbug_2_n },
+ { 7, Ybug_nB, Cbug_2_n },
+ { 7, Ybug_n_e, Cbug_2_n },
+ { 7, Ybug_n_w, Cbug_2_n },
+ { 7, Xbug_1_e, Cbug_2_e },
+ { 7, Xbug_2_e, Cbug_2_e },
+ { 7, Ybug_eB, Cbug_2_e },
+ { 7, Ybug_e_s, Cbug_2_e },
+ { 7, Ybug_e_n, Cbug_2_e },
+ { 7, Xbug_1_s, Cbug_2_s },
+ { 7, Xbug_2_s, Cbug_2_s },
+ { 7, Ybug_sB, Cbug_2_s },
+ { 7, Ybug_s_w, Cbug_2_s },
+ { 7, Ybug_s_e, Cbug_2_s },
+ { 7, Xbug_1_w, Cbug_2_w },
+ { 7, Xbug_2_w, Cbug_2_w },
+ { 7, Ybug_wB, Cbug_2_w },
+ { 7, Ybug_w_n, Cbug_2_w },
+ { 7, Ybug_w_s, Cbug_2_w },
+
+ { 8, Xalien, Calien },
+ { 8, Xalien_pause, Calien },
+ { 8, Yalien_nB, Calien },
+ { 8, Yalien_eB, Calien },
+ { 8, Yalien_sB, Calien },
+ { 8, Yalien_wB, Calien },
+
+ { 9, Xspring, Cspring },
+ { 9, Xspring_pause, Cspring },
+ { 9, Xspring_fall, Cspring },
+ { 9, Xspring_e, Cspring },
+ { 9, Xspring_w, Cspring },
+ { 9, Yspring_sB, Cspring },
+ { 9, Yspring_eB, Cspring },
+ { 9, Yspring_wB, Cspring },
+ { 9, Yspring_alien_eB, Cspring },
+ { 9, Yspring_alien_wB, Cspring },
+
+ { 10, Xballoon, Cballoon },
+ { 10, Yballoon_nB, Cballoon },
+ { 10, Yballoon_eB, Cballoon },
+ { 10, Yballoon_sB, Cballoon },
+ { 10, Yballoon_wB, Cballoon },
+
+ { 11, Xfake_amoeba, Cdrip },
+ { 11, Yfake_amoeba, Cdrip },
+ { 11, Xamoeba_1, Cdrip },
+ { 11, Xamoeba_2, Cdrip },
+ { 11, Xamoeba_3, Cdrip },
+ { 11, Xamoeba_4, Cdrip },
+ { 11, Xamoeba_5, Cdrip },
+ { 11, Xamoeba_6, Cdrip },
+ { 11, Xamoeba_7, Cdrip },
+ { 11, Xamoeba_8, Cdrip },
+
+ { 12, Xdynamite, Cdynamite },
+
+ { -1, -1, -1 },
+};
+
+static int eater_offset[8] =
+{
+ 2048, 2057, 2066, 2075,
+ 2112, 2121, 2130, 2139
+};
void convert_em_level(unsigned char *src, int file_version)
{
- static int eater_offset[8] =
- {
- 2048, 2057, 2066, 2075,
- 2112, 2121, 2130, 2139
- };
int i, x, y, temp;
/* common to all emc caves */
+ cav.width = 64;
+ cav.height = 32;
+
cav.time_seconds = MIN(GET_BE16(src[2110]), 9999);
cav.gems_needed = src[2095];
+ cav.infinite = TRUE;
+ cav.testmode = FALSE;
+ cav.teamwork = (src[2150] & 128) != 0;
+
/* scores */
cav.emerald_score = src[2084];
cav.amoeba_time = MIN(GET_BE16(src[2100]) * 28, 9999);
cav.wonderwall_time = MIN(GET_BE16(src[2102]), 9999);
- cav.wind_cnt = src[2149] & 15 ? cav.wind_time : 0;
+ cav.wind_time = 9999;
temp = src[2149];
cav.wind_direction = (temp & 8 ? 0 :
temp & 1 ? 1 :
temp & 2 ? 2 :
- temp & 4 ? 3 : 0);
+ temp & 4 ? 3 : 4);
/* global flags */
- cav.ball_random = src[2162] & 1 ? 1 : 0;
- cav.ball_state = src[2162] & 128 ? 1 : 0;
+ cav.ball_random = (src[2162] & 1) != 0;
+ cav.ball_active = (src[2162] & 128) != 0;
+
+ cav.wonderwall_active = FALSE;
+ cav.wheel_active = FALSE;
+ cav.lenses_active = FALSE;
+ cav.magnify_active = FALSE;
for (temp = 1; temp < 2047; temp++)
{
switch (src[temp])
{
case 36: /* wonderwall */
- cav.wonderwall_state = 1;
+ cav.wonderwall_active = TRUE;
cav.wonderwall_time = 9999;
break;
case 40: /* wheel */
- cav.wheel_x = temp & 63;
- cav.wheel_y = temp >> 6;
- cav.wheel_cnt = cav.wheel_time;
+ cav.wheel_active = TRUE;
+ cav.wheel_x = temp % 64;
+ cav.wheel_y = temp / 64;
break;
case 163: /* fake blank */
- cav.lenses_cnt = 9999;
+ cav.lenses_active = TRUE;
break;
case 164: /* fake grass */
- cav.magnify_cnt = 9999;
+ cav.magnify_active = TRUE;
break;
}
}
/* android */
- init_android_clone_table(GET_BE16(src[2168]));
+ temp = GET_BE16(src[2168]);
+
+ for (i = 0; i < GAME_TILE_MAX; i++)
+ cav.android_array[i] = Cblank;
+
+ for (i = 0; android_clone_table[i].bit_nr != -1; i++)
+ if (temp & (1 << android_clone_table[i].bit_nr))
+ cav.android_array[android_clone_table[i].clone_from] =
+ android_clone_table[i].clone_to;
/* eaters */
* - object code 130 (V6 grass) is changed to 189 (V6 dirt)
* - object codes are changed in both cave and eater arrays
* - only graphical change, as both objects behave the same
+ *
+ * acid with no base beneath it is converted to fake acid
+ * - required for downunder mine 16, level 0 (and others)
*/
static const unsigned char map_v6[256] =
int cleanup_em_level(unsigned char *src, int length, char *filename)
{
int file_version = FILE_VERSION_EM_UNKNOWN;
- int i;
+ int i, j;
if (length >= 2172 &&
src[2106] == 255 && /* version id: */
file_version = FILE_VERSION_EM_V6;
/* remap elements to internal EMC level format */
- for (i = 0; i < 2048; i++)
+ for (i = 0; i < 2048; i++) /* cave */
src[i] = map_v6[src[i]];
- for (i = 2048; i < 2084; i++)
+ for (i = 2048; i < 2084; i++) /* eaters */
src[i] = map_v6[src[i]];
- for (i = 2112; i < 2148; i++)
+ for (i = 2112; i < 2148; i++) /* eaters */
src[i] = map_v6[src[i]];
}
else if (length >= 2110 &&
file_version = FILE_VERSION_EM_V5;
/* remap elements to internal EMC level format */
- for (i = 0; i < 2048; i++)
+ for (i = 0; i < 2048; i++) /* cave */
src[i] = map_v5[src[i]];
- for (i = 2048; i < 2084; i++)
+ for (i = 2048; i < 2084; i++) /* eaters */
src[i] = map_v5[src[i]];
- for (i = 2112; i < 2148; i++)
+ for (i = 2112; i < 2148; i++) /* eaters */
src[i] = src[i - 64];
}
else if (length >= 2106 &&
}
/* remap elements to internal EMC level format */
- for (i = 0; i < 2048; i++)
+ for (i = 0; i < 2048; i++) /* cave */
src[i] = map_v4[src[i]];
- for (i = 2048; i < 2084; i++)
- src[i] = map_v4_eater[src[i] >= 28 ? 0 : src[i]];
- for (i = 2112; i < 2148; i++)
+ for (i = 2048; i < 2084; i++) /* eaters */
+ src[i] = map_v4_eater[src[i] % 32];
+ for (i = 2112; i < 2148; i++) /* eaters */
src[i] = src[i - 64];
if (fix_copyright) /* fix "(c)" sign in Emerald Mine II levels */
if (src[i] == 63) /* replace element above 'Cacid_s' ... */
src[i - 64] = 101; /* ... with 'Cacid_1' */
- /* fix acid with no base beneath it (see below for details (*)) */
+ /* fix acid with no base beneath it (see comment above for details) */
for (i = 64; i < 2048 - 1; i++)
{
if (file_version <= FILE_VERSION_EM_V2 &&
}
}
- /* fix acid in eater 1 */
- for (i = 2051; i < 2057; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 2 */
- for (i = 2060; i < 2066; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 3 */
- for (i = 2069; i < 2075; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 4 */
- for (i = 2078; i < 2084; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 5 */
- for (i = 2115; i < 2121; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 6 */
- for (i = 2124; i < 2130; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 7 */
- for (i = 2133; i < 2139; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
-
- /* fix acid in eater 8 */
- for (i = 2142; i < 2148; i++)
- if (src[i] == 63)
- src[i - 3] = 101;
+ /* fix acid in eaters */
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 6; j++)
+ if (src[eater_offset[i] + j + 3] == 63)
+ src[eater_offset[i] + j] = 101;
/* old style time */
src[2094] = 0;
- /* player 1 pos */
- src[2096] &= 7;
- src[GET_BE16(src[2096])] = 128;
-
- /* player 2 pos */
- src[2098] &= 7;
- src[GET_BE16(src[2098])] = 128;
+ /* set cave tile at player position to blank */
+ for (i = 0; i < 2; i++)
+ src[GET_BE16(src[2096 + i * 2]) % 2048] = 128;
/* wind direction */
i = src[2149];