changed frame counter for EM engine counting upward instead of downward
[rocksndiamonds.git] / src / game_em / logic.c
index bbac90d27f74286990811db67b35b7244c83fe1e..2e959ffeeea12a38deb8a2f9113463a9b54fbcef 100644 (file)
@@ -7435,13 +7435,13 @@ static void logic_globals(void)
 
 void logic(void)
 {
-  if (frame == 7)
+  if (frame == 0)
   {
     logic_players();
     logic_objects();
   }
 
-  if (frame == 6)
+  if (frame == 1)
   {
     logic_globals();
   }