moved game logic for EM engine to single source file
[rocksndiamonds.git] / src / game_em / input.c
index 27eb294f31425bf1d8d7716a7ffc6c13d5151c54..3738b38ba271d4d07cc1216dc479b28d0b9a7e03 100644 (file)
@@ -87,13 +87,13 @@ void GameActions_EM(byte action[MAX_PLAYERS], boolean warp_mode)
 
   if (frame == 7)
   {
-    synchro_1();
-    synchro_2();
+    logic_1();
+    logic_2();
   }
 
   if (frame == 6)
   {
-    synchro_3();
+    logic_3();
 
     UpdateGameDoorValues_EM();
   }