removed test/debug code for EM graphics engine
[rocksndiamonds.git] / src / game_em / init.c
index 9937110a8a80808cda87047659324bca926ee5cb..fc84fbf31aa282933a00f7b524198378d01d1ae6 100644 (file)
@@ -18,12 +18,8 @@ struct GameInfo_EM game_em;
 
 int open_all(void)
 {
-  Bitmap *emc_bitmaps[2];
-
-  SetBitmaps_EM(emc_bitmaps);
-
-  objBitmap = emc_bitmaps[0];
-  sprBitmap = emc_bitmaps[1];
+  objBitmap = NULL;
+  sprBitmap = NULL;
 
   return 0;
 }
@@ -46,7 +42,8 @@ void em_open_all(void)
   /* after "open_all()", because we need the graphic bitmaps to be defined */
   tab_generate_graphics_info_em();
 
-  game_init_vars();
+  game_init_random();
+  game_init_cave_buffers();
 }
 
 void em_close_all(void)