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removed unused bitmaps from EM engine
[rocksndiamonds.git]
/
src
/
game_em
/
init.c
diff --git
a/src/game_em/init.c
b/src/game_em/init.c
index fc84fbf31aa282933a00f7b524198378d01d1ae6..8876c9527ee758993e0fc1ba70cb881769547cc7 100644
(file)
--- a/
src/game_em/init.c
+++ b/
src/game_em/init.c
@@
-8,9
+8,6
@@
#include <signal.h>
-Bitmap *objBitmap;
-Bitmap *sprBitmap;
-
Bitmap *screenBitmap;
struct GlobalInfo_EM global_em_info;
@@
-18,9
+15,6
@@
struct GameInfo_EM game_em;
int open_all(void)
{
- objBitmap = NULL;
- sprBitmap = NULL;
-
return 0;
}