char *arg_basedir;
extern void tab_generate();
+extern void tab_generate_graphics_info_em();
extern void ulaw_generate();
int open_all(void)
if (open_all() != 0)
Error(ERR_EXIT, "em_open_all(): open_all() failed");
+ /* after "open_all()", because we need the graphic bitmaps to be defined */
+ tab_generate_graphics_info_em();
+
game_init_vars();
}