#if defined(TARGET_X11)
-extern void DrawGameDoorValues_EM(int, int, int, int);
-
unsigned int frame; /* current frame */
unsigned int screen_x; /* current scroll position */
unsigned int screen_y;
#endif
}
-void title_blitants(unsigned int y)
-{
- static const char ants_dashes[2] = { 8, 7 };
-
- xdebug("title_blitants");
-
- XSetDashes(display, antsGC, colour_anim, ants_dashes, 2);
- XDrawRectangle(display, screenPixmap, antsGC,
- 0, y * TILEY, SCR_MENUX * TILEX - 1, TILEY - 1);
-}
-
void title_animscreen(void)
{
blitscreen();