fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game_em / global.h
index b3c5ceaa266ae529f0895d2fcc123297b210d924..89c6804278e9bc3a3c156c4e768d739ea9a2ccf3 100644 (file)
@@ -27,9 +27,7 @@ void close_all(void);
 void readjoy(byte, struct PLAYER *);
 void input_eventloop(void);
 
-void blitscreen(void);
 void game_initscreen(void);
-void game_animscreen(void);
 
 void play_sound(int, int, int);
 void sound_play(void);