fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game_em / global.h
index 0bad3d3da7634e4e8efe0628362a5e5663e9e754..89c6804278e9bc3a3c156c4e768d739ea9a2ccf3 100644 (file)
@@ -27,11 +27,7 @@ void close_all(void);
 void readjoy(byte, struct PLAYER *);
 void input_eventloop(void);
 
-void blitscreen(void);
 void game_initscreen(void);
-void game_animscreen(void);
-
-void DrawGameDoorValues_EM();
 
 void play_sound(int, int, int);
 void sound_play(void);