extern void DrawGameDoorValues_EM(int, int, int, int);
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
+extern void InitGraphicInfo_EM(void);
/* ========================================================================= */
#include "main_em.h"
extern struct LevelInfo_EM native_em_level;
+extern struct GraphicInfo_EM graphic_info_em[][8];
extern void em_open_all();
extern void em_close_all();