rnd-20060207-1-src
[rocksndiamonds.git] / src / game_em / game_em.h
index e3953c4cb33f1ed72ee290a89bf3f8e8ba50a660..d6a962c14223fb5724660b0b4079dbecbd37de55 100644 (file)
 
 #include "main_em.h"
 
+extern struct GlobalInfo_EM global_em_info;
 extern struct LevelInfo_EM native_em_level;
 extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
-extern struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8];
+extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
 
 extern void em_open_all();
 extern void em_close_all();
 
 extern void InitGameEngine_EM();
+#if 1
+extern void GameActions_EM(byte *);
+#else
 extern void GameActions_EM(byte);
+#endif
 
 extern unsigned int InitEngineRND_EM(long);
 
 extern void setLevelInfoToDefaults_EM();
 extern boolean LoadNativeLevel_EM(char *);
 
+extern void BlitScreenToBitmap_EM(Bitmap *);
+extern void RedrawPlayfield_EM();
+extern void DrawGameDoorValues_EM();
 
 #endif /* GAME_EM_H */