#include "../libgame/libgame.h"
extern void SetBitmaps_EM(Bitmap **);
+extern void UpdateEngineValues(int, int);
extern void DrawGameDoorValues_EM(int, int, int, int);
extern int getGameFrameDelay_EM(int);
extern void PlayLevelSound_EM(int, int, int, int);
extern void InitGameEngine_EM();
extern void GameActions_EM(byte);
-boolean LoadNativeLevel_EM(char *);
+extern unsigned int InitEngineRND_EM(long);
+
+extern void setLevelInfoToDefaults_EM();
+extern boolean LoadNativeLevel_EM(char *);
#endif /* GAME_EM_H */