rnd-20060319-1-src
[rocksndiamonds.git] / src / game_em / game_em.h
index 820d7aa6a7e3ec3ace41fb3a8a7aa87f20b686dc..7c512235f7004324f59a9f5915abf5e6d21559b8 100644 (file)
 extern struct GlobalInfo_EM global_em_info;
 extern struct LevelInfo_EM native_em_level;
 extern struct GraphicInfo_EM graphic_info_em_object[TILE_MAX][8];
-extern struct GraphicInfo_EM graphic_info_em_player[2][SPR_MAX][8];
+extern struct GraphicInfo_EM graphic_info_em_player[MAX_PLAYERS][SPR_MAX][8];
 
 extern void em_open_all();
 extern void em_close_all();
 
 extern void InitGameEngine_EM();
+#if 1
+extern void GameActions_EM(byte *, boolean);
+#else
 extern void GameActions_EM(byte);
+#endif
 
 extern unsigned int InitEngineRND_EM(long);
 
@@ -40,7 +44,7 @@ extern void setLevelInfoToDefaults_EM();
 extern boolean LoadNativeLevel_EM(char *);
 
 extern void BlitScreenToBitmap_EM(Bitmap *);
-extern void RedrawPlayfield_EM();
+extern void RedrawPlayfield_EM(boolean);
 extern void DrawGameDoorValues_EM();
 
 #endif /* GAME_EM_H */