fixed drawing of crumbled borders for 64x64 sized game graphics
[rocksndiamonds.git] / src / game_em / export.h
index 837a9baf5e336c46e77c3d87bafb8609bb452e13..efc02cc547bbad812d445c6b0e870fa085921559 100644 (file)
@@ -691,6 +691,7 @@ struct GraphicInfo_EM
   Bitmap *crumbled_bitmap;
   int crumbled_src_x, crumbled_src_y;
   int crumbled_border_size;
+  int crumbled_tile_size;
 
   boolean has_crumbled_graphics;
   boolean preserve_background;