fixed drawing of crumbled borders for 64x64 sized game graphics
[rocksndiamonds.git] / src / game_em / export.h
index 495aa918769d2e393b5639d36c12a80e8e7d4b9d..efc02cc547bbad812d445c6b0e870fa085921559 100644 (file)
@@ -353,6 +353,12 @@ enum
   Xsand_stonesand_2,
   Xsand_stonesand_3,
   Xsand_stonesand_4,
+
+#ifdef EM_ENGINE_USE_ADDITIONAL_ELEMENTS
+  Xsand_stonesand_quickout_1,
+  Xsand_stonesand_quickout_2,
+#endif
+
   Xsand_stoneout_1,
   Xsand_stoneout_2,
   Xsand_sandstone_1,
@@ -659,6 +665,7 @@ struct GlobalInfo_EM
 struct GameInfo_EM
 {
   boolean any_player_moving;
+  boolean any_player_snapping;
   int last_moving_player;
   int last_player_direction[MAX_PLAYERS];
 };
@@ -684,6 +691,7 @@ struct GraphicInfo_EM
   Bitmap *crumbled_bitmap;
   int crumbled_src_x, crumbled_src_y;
   int crumbled_border_size;
+  int crumbled_tile_size;
 
   boolean has_crumbled_graphics;
   boolean preserve_background;
@@ -694,13 +702,17 @@ struct GraphicInfo_EM
 struct EngineSnapshotInfo_EM
 {
   struct GameInfo_EM game_em;
-  unsigned long RandomEM;
+  unsigned int RandomEM;
   struct LEVEL lev;
   struct PLAYER ply[MAX_PLAYERS];
   short Array[4][EM_MAX_CAVE_HEIGHT][EM_MAX_CAVE_WIDTH];
   int screen_x;
   int screen_y;
   int frame;
+  short **Boom;
+  short **Cave;
+  short **Next;
+  short **Draw;
 };
 
 
@@ -717,18 +729,19 @@ extern struct EngineSnapshotInfo_EM engine_snapshot_em;
 extern void em_open_all();
 extern void em_close_all();
 
+extern void InitGfxBuffers_EM();
+
 extern void InitGameEngine_EM();
 extern void GameActions_EM(byte *, boolean);
 
-extern unsigned int InitEngineRND_EM(long);
+extern unsigned int InitEngineRandom_EM(int);
 
 extern void setLevelInfoToDefaults_EM();
-extern boolean LoadNativeLevel_EM(char *);
+extern boolean LoadNativeLevel_EM(char *, boolean);
 
 extern void BackToFront_EM(void);
 extern void BlitScreenToBitmap_EM(Bitmap *);
 extern void RedrawPlayfield_EM(boolean);
-extern void DrawGameDoorValues_EM();
 
 extern void LoadEngineSnapshotValues_EM();
 extern void SaveEngineSnapshotValues_EM();