added step-based engine snapshots to undo/redo game steps
[rocksndiamonds.git] / src / game_em / export.h
index 61e95b45451e3651b98f5e294c8abffaad05ea51..837a9baf5e336c46e77c3d87bafb8609bb452e13 100644 (file)
@@ -665,6 +665,7 @@ struct GlobalInfo_EM
 struct GameInfo_EM
 {
   boolean any_player_moving;
+  boolean any_player_snapping;
   int last_moving_player;
   int last_player_direction[MAX_PLAYERS];
 };