fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git] / src / game_em / export.h
index 065d621..365cafe 100644 (file)
@@ -667,7 +667,6 @@ struct GameInfo_EM
   boolean any_player_moving;
   boolean any_player_snapping;
 
   boolean any_player_moving;
   boolean any_player_snapping;
 
-  boolean use_single_button_initial;
   boolean use_single_button;
 
   int last_moving_player;
   boolean use_single_button;
 
   int last_moving_player;