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fixed bug in single button handling causing broken tapes (EM engine)
[rocksndiamonds.git]
/
src
/
game_em
/
export.h
diff --git
a/src/game_em/export.h
b/src/game_em/export.h
index
065d621
..
365cafe
100644
(file)
--- a/
src/game_em/export.h
+++ b/
src/game_em/export.h
@@
-667,7
+667,6
@@
struct GameInfo_EM
boolean any_player_moving;
boolean any_player_snapping;
- boolean use_single_button_initial;
boolean use_single_button;
int last_moving_player;